Archive for April 23rd, 2006

OOAD 101 Lesson 2: Coupling and cohesion trump reuse and inheritance

If you only take away one thing from this series, take this: DO NOT design for reuse. Design for loose coupling, high cohesion. Do that and reuse will happen on its own. I have seen many projects go stray because the developers were too focused on designing reusable objects. They ended up creating overly complicated […]

5 comments April 23rd, 2006


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